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Hidden-lab

Gallery

Real time 3D

Cloth simulation API
Cloth simulation API - Texture (streamming)

Download video (Mpeg4 - 3.29Mo)
Download video (Ogg - 938Ko)

C++
SDL/OpenGL

Flag simulation with the API I have created in my BSC Computer Graphics Science final year project.

Cloth simulation API
Cloth simulation API - Wire (streamming)

Download video (Mpeg4 - 7.75Mo)
Download video (Ogg - 13.2Mo)

C++
SDL/OpenGL

Flag simulation in wire frame mode with the API I have created in my BSC Computer Graphics Science final year project.

Procedural Visual Effects
Procedural Visual Effects (streamming)

Download video (Mpeg4 - 3.70Mo)
Download video (Ogg - 1.53Mo)

C++
SDL/OpenGL

Terrain generated with a faulting algorithm. Particle engine using glPointSprites extension. Plants are generated using a L-System.

Particle engine
Particle engine (streamming)

Download video (XVid - 3.06Mo)

C++
Win32/OpenGL

Object oriented particle engnine using generic/specific components depending on the particle type.


Game engine

RPG Demo
2D RPG demo

Download Windows demo (1.37Mo)
Download GP2X demo (1.47Mo)
Download tech documentation (563Ko)

C++
SDL/SDL_image/SDL_mixer/SDL_ttf

Here is the sqeleton of a portable demo which contains the basic elements of a RPG. SDL and its extensions have been used to build the game engine and make it computer/GP2X compatible. The only level available is a closed test level, the player can only walk through the level.

 

Ray tracing

Raytracing - Toon shading
Raytracing - Toon shading (streamming)

Download video (Mpeg4 - 2.26Mo) Download video (Ogg - 595Ko)

C++

Camera rotation using quaternions. Rendered with an early version of my ray tracer.